Forums

We want to share an important update with our Betfair Community users.

Over the coming months, the Betfair Community platform will be winding down. The final active day for the platform will be December 21st. From December 22nd, users will no longer be able to access the platform.

Your discussions, insights, engagement, and, most importantly, feedback have helped shape the platform and guided innovation. Your feedback continues to be important to us, and we will continue to listen via our dedicated feedback channels, as well as through product testing and innovations.

To share your feedback and experience, visit: https://support.betfair.com/app/home

Welcome to Live View – Take the tour to learn more
Start Tour
There is currently 1 person viewing this thread.
The Leopard
16 May 15 12:38
Joined:
Date Joined: 05 Apr 06
| Topic/replies: 48,023 | Blogger: The Leopard's blog
.
http://www.independent.co.uk/life-style/love-sex/sex-industry/electric-ladyland-is-the-real-virtual-reality-spacerace-being-fought-not-by-games-companies-but-by-hightech-pornographers-10248651.html

Toby is one of a handful of people around the world engaged in a pornographic space race. The first man to the moon will be he who achieves video-quality interactive content. An immersive porn videogame, if you like, in which the character(s) of your choosing will respond to your every prompt and indulge your every fantasy. Because of technology like his, the graphics won't just be lifelike, they will be perfect representations of the real world. And for an industry beleaguered by the explosion of free video sites, a game-changing, paid-for product like this can't come along soon enough.

As with Apollo and Sputnik, the technology comes with a hefty price tag. In the centre of Toby's studio stands a rig of 150 Canon 100D cameras pointed inward from every conceivable angle to a central stage. This is where he photographs the models. A set of images taken simultaneously is processed by a computer 100 times more powerful than a home PC to create a VR reproduction in intricate detail.

Toby has spent £250,000 on the set-up to date – and needs another £1-2m to trade up to video cameras. He's confident it's a shrewd investment. "When it hits the consumer market, it's going to go absolutely mental," he says, earmarking next year for the first interactive VR products. "I don't think the public are aware of what's going to happen."
Pause • Switch to Standard View Interactive Virtual P*rn - coming soon
Show More
Loading...
Report Eeternaloptimist • May 16, 2015 1:10 PM BST
I could hazard a guess. Excited
Report lybertyne • May 16, 2015 4:11 PM BST
iWànk
Post Your Reply
<CTRL+Enter> to submit
Please login to post a reply.

Wonder

Instance ID: 13539
www.betfair.com